![]() There was a lot of discussion on my team on what maps we needed certain clases on for strategy purposes. "It was an interesting take on highlander that really mixes it up. (The flavorful baggies are not required.) Plus if you combine the spiral sallet and the spectralnaut you get funny space rhino. ![]() "Prolander is my favorite format to watch competitive TF2, and it was fun to play." My personal loadout is the spiral sallet, the cute suit and the flavorful baggies. "Yes, it as fun to play competitive for the first time, and I liked that you could class switch." ![]() More dynamic than 6s, less clunky/congested than HL." ![]() "Yes it was fun to constantly guess which off class they are using." It allows teams to be dynamic and reactive in their lineups, for example running a Pyro to counter a powerful Spy, running an Engineer on defense for extra tank ability, and other such reasons.įortunately, there is no strict meta on what classes are run at what times while certain mainstay classes that are almost always run like Medic or Sniper are there, even the top teams have their own unique lineups and playstyles, using their creativity to its fullest.ĭue to the lower player count than Highlander, the game plays more smoothly and faster paced.Īfter a tournament, we did a survey to find out if the people who tried Prolander enjoyed it over 90% of players responded that they enjoyed it, some for the following reasons: If you want to play a format where all classes are viable, but you can change classes to fit how you play, and don’t like being stuck on a single class, Prolander is for you! It focuses on Payload, Attack/Defend, and King of the Hill maps. Using both will make it too OP.Prolander, the newest competitive format in TF2, is a 7v7 one-class-limit format conceived on the idea of minimizing player count while maintaining class diversity and dynamic gameplay. +upon hit, enemy is inflicted with new debuff "greased" enemy takes +100% Afterburn damage, and -50% heal rate from any healing sources Why is it with people trying to give Pyro leaf blowers? The degreaser is the closest were getting to a weapon like that. As for posthumous kills, that's incredibly broken. It allows the Pyro to ignite an enemy at long range, but does require careful aim on their part. This page does not work well in portrait mode on mobile. You must be logged in with an active forum account to post comments. pyro/yes01.mp3 Previous Sound Next Sound. 75% afterburn time and +50% airblast costThe base health stat is broken as hell, as it'll either be useless when there's no enemy Pyros or too useful if you just play support Pyro. The first Pyro unlockable is The Flare Gun, which replaces the shotgun. PC / Computer - Team Fortress 2 - Pyro - The 1 source for video game sounds on the internet. Shrouded in mystery, Pyros play an important offensive role. As shown in Meet the Pyro, the Pyro appears to be insane and delusional, living in a utopian fantasy world known as Pyroland. Grease Chopper: I would suggest making the debuff "greased", enemy takes +100% Afterburn damage, and -50% heal rate from any healing sources Pyros are the fire starters of Team Fortress 2. 1 Background 2 Skills 3 How to get 4 Trivia Background According to the Team Fortress 2 wiki, The Pyro is a mumbling pyromaniac of indeterminate origin who has a burning passion for all things fire related. Overblown Fuse: Make it -33% direct and afterburn damage. I would suggest an additional -75% afterburn time and +50% airblast cost. Thoughts? Pilot Light: Pretty overpowered. ![]() Player can't be killed by immolation, but will always be susceptible to death from another direct swing, or other sources of damage +upon hit, enemy is inflicted with new debuff "immolated" which cannot be extinguished by anything, causes 5 damage a second, prevents healing by med packs and dispensers (medics will still be able to heal, but at a reduced rate), and will always reduce player health to 1 regardless of class. 50% longer holstering and withdrawing speed when switching to and from the weapon Maxes out at 80% less cost (making each airblast only 4 ammo) and 40% cooldown reduction +20% less cost to airblast and 10% less cooldown on airblast use for every successfully reflected projectile. These skins are digital designs that change the appearance of in-game items such as weapons, characters, or equipment. +increases the pyro's base damage by 10% for every posthumous kill. Mannco.Store skin marketplace, also known as a skins market, is an online platform where users can buy, sell, and trade in-game cosmetic items or 'skins' for popular video games, such as TF2, CS:GO (CS2), DOTA 2 and Rust. +increases the pyro's base health by one point for every flame put out. ![]()
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